

Thereafter, the chapter discusses the sanity-straining depths of the Aklo language. This also opens up roleplaying challenges in portraying mental quirks that add depth to your characters.

This page will teach you how to implement madness and insanity rules in your game. One cannot so much as learn of the terrors of the Cthulhu Mythos, much less face them in person, without suffering a profound effect, the best-known of which include madness, unreasoning terror, and ongoing neuroses. The Mythos entities are a challenge not just because of their physical power and the danger they present but because the mere presence of these soul-shattering beings can fracture a mortal psyche. In the face of the Elder Beings, they can break entirely. When filled with the unknown, they can overflow. When exposed to that which lies beyond, they can be damaged. Mortal minds are, by definition, limited.
